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    • changelog
    • Dragon Water
    • Changelog
    • Cutout Volumes
    • Dragon Water Config
    • Getting Started
    • Build Optimization
    • Multiplayer Synchronization
    • Local Wave Areas
    • Material Profile
    • Floating Body
    • Ripple Effect
    • Scripting API
    • Water Behaviour
    • Water Sampler
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    • start
    • Underwater Profile
    • URP Render Feature
    • Water Surface
    • Wave Profile
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Bartek Dragon Docs

Table of Contents

Dragon Water

  • About
  • Changelog
  • Getting Started

Documentation

  • Water Surface
  • Wave Profile
  • Material Profile
  • Underwater Profile
  • Dragon Water Config
  • Cutout Volumes
  • Ripple Effect
  • Local Wave Areas

URP

  • URP Render Feature

Physics

  • Floating Body

Scripting

  • Scripting API
  • Water Sampler
  • Water Behaviour

How-To

  • Build Optimization
  • Multiplayer Synchronization